

The most Popular civ for monk rushing is definitely the Aztecs as they have the full monk tech tree and their monks gain 5hp for every monk technologoy they research. Enter the Folder beginning with number 7 (Example of a folder beginning with number 7) 3 The monks main purposes in this strategy are to 1. Press Windows Button + R to open RUN prompt then type in: %userprofile%\Games\Age of Empires 2 DE. Objective 1: Advance t Age Of Empires 2 Mongols Strategy - multiprogramj For that reason, in match-up's or play styles where early aggression is favored, Mongols are simply one of the best go-to picks. The AK-47 strategy is a fast feudal rush, executed by the Mongol civs (cos of theirhunting bonus) and powered by supported by a tower rush (skirms are also welcome, but later when the econ is stabilized) The 18 population Mongol scout rush is one of the fastest rushes in the game, capable of derailing your opponent before they have even reached the Feudal Age. Considering timing and at what stage of the game the civ is stronger than others on average, I'd go for feudal or post imperial. (EDIT: Sure they can play out castle age just fine, but the civilization is not particularly strong in that area, at bests they perform average with knights or x-bows. They're fairly lackluster in castle age sometimes, but a real powerhouse again in the imperial age. Mongols are one of the best civs for scout rushing on landmaps because of the hunt bonus. Mongols hunt superfast, so you have an edge even during the dark age Mongols strategy ? : aoe2 - reddi Still, Elite Mangudai just have to be one of the best units. Of course, the preference varies player-to-player. They were fierce warriors who are known for establishing the largest contiguous overland empire in human history Mongols might just be the best attacking civilization in AOE2. The Mongols were a collection of nomadic tribes from the steppes of East-Central Asia and Siberia. AOK ships with three kinds of grass, three kinds of dirt, desert, three types of water, and even two roads The Mongols are an East Asian civilization in Age of Empires II.

In AOE or ROR, would-be scenario designers were stuck with Grass and Dirt. Another improvement to the AOK Scenario Editor is the addition of several new types of terrain. As you have no eco bonus in castle age and you do not have army that is easy to upgrade once you hit imp, it is all very. Early castle age they can do fine with going knights, camels, xbow, cav archers that kind of stuff but you will struggle to get the imperial transition. And this is important because the problems start for mongols once you go into the castle age. In general the feudal age is fine and you will be able to get an advantage over a mid tier civ most of the time.
